CALISTHENICS FREESTYLE WOMAN TABLE POINT

PLANCHE STATICHE
ParallelsGroundBarRings
Tuck0,50,60,60,7
Tuck Advanced0,80,90,91,0
One Leg1,01,21,21,3
Straddle2,5 (s1)2,9 (s1)2,9 (s1)3,3 (s1)
Half lay3 (s1)3,5 (s1)3,5 (s1)3,9 (s1)
planche full4,5 (s2)5,2 (s2)5,2 (s2)5,9 (s2)
Elbow Lever straddle0,30,40,40,8
Elbow Lever Full0,50,60,61,0
One Arm Elbow lever straddle//1,01,01,3
One arm Elbow lever full//1,21,21,6 (s1)
B.A. Planche straddle11,21,21,4
B.A. Planche Full1,5 (s1)1,7 (s1)1,7 (s1)2 (s1)
PLANCHE PUSH
ParallelsGroundBarRings
Tuck0,60,70,70,8
Tuck Advanced1,01,11,11,4
One Leg1,21,41,41,7
straddle3,1 (s1)3,5 (s1)3,5 (s1)4,1 (s1)
Half lay3,8 (s1)4,4 (s1)4,4 (s1)5 (s1)
planche full5,7 (s2)6,6 (s2)6,6 (s2)7,7 (s2)
PLANCHE PRESS TO HANDSTAN
ParallelsGroundBarRings
Impostazione straddle1,01,21,21,3
Impostazione full1,51,81,82,0
Tuck0,80,90,91,0
Tuck Advanced1,21,41,41,6
One Leg1,51,81,82,0
straddle3,2 (s1)3,7 (s1)3,7 (s1)4,3 (s1)
Half lay3,9 (s1)4,6 (s1)4,6 (s1)5,3 (s1)
planche full6,1 (s2)7 (s2)7 (s2)8,3 (s2)
FRONT LEVER
Tuck F.L.Tuck Adv. F.L.One Leg F.L.Straddle F.L.Half LayFull
Static 0,50,60,71,4 (t1)1,8 (t1)2,5 (t2)
Dynamic Pulls 0,70,80,91,89 (t1)2,4 (t1)3,4 (t2)
Dynamic Pull up0,81,11,22,5 (t1)3,2 (t1)4,4 (t2)
BACK LEVER
Tuck B.L.Tuck Adv. B.L.One Leg B.L.Straddle B.L.Half LayFullO.A.B.L.
Static 0,30,40,50,711,5 (s1)2
Dynamic Pulls 0,40,50,60,91,3 (s1)1,9 (s2)//
Dynamic Pull up0,60,81,01,52,2 (s2)3,8 (s2)//
M.U.BarRings
M.U.10,6
Slow1,20,8
Esplosivo1,5//
DIP
Russian DipDip ParallersDip bar
0,30,20,2
OAP
O.A.P. wrist assistanceO.A.P. forearm assistanceArcher Pull Ups (Stretched Arm)O.A.P. biceps assistanceO.A.P. shoulder assistanceRingsO.A.C.O.A.P. (neutral grip)O.A.P. (prone grip)
0,50,70,70,8 (t1)1 (t1)1,6 (t2)1,8 (t2)2,2 (t2)3 (t2)
HUMAN FLAG
HF StraddleHF FullRaises / rais complete flagpullfull roundMu/flag
1 (t1)1,6 (t2)1 (t1)1,3 (t1)2 (t2)2,5 (t2)
L-sitParallelsGroundBarRings
L-sit0,40,50,50,7
V-Sit0,80,91//
Manna33,5////
HANDSTAND STATICHE
ParallelsGroundbar prone gripbar supine gripLongitudinal gripRingsFlag
Straddle0,30,50,81 (v1)1,2 (v2)//0,5
Handstand0,50,81,2 (v1)1,5 (v2)2,6 (v2)2,2 (v2)0,8
Hollowback1 (v1)1,3 (v1)1,6 (v1)////////
1 Arm Straddle1,4 (v1)1,6 (v1)1,8 (v2)////////
1 Arm Full2 (v2)2,2 (v2)2,5 (v2)////////
1 Arm Flag Full1,8 (v2)2 (v2)//////////
HANDSTAND DINAMICHE
ParallelsGroundbar prone gripbar supine gripLongitudinal gripRingsFlag
Straddle0,81,01,4 (v2)////////
Full1,31,5 (v1)2,1 (v2)////2,4 (v2)//
Push Full Reverse M.U.2////////3,5 (v2)//
MU 360
Over the barMU 180MU 360360 swing360 mixed grip (tornado 360)
0,40,8 (f1)1,4 (f1)1,8 (f1)2,2 (f1)
Shrimpflip
Shrimpflip 180ShrimpflipShrimpflip 360
1,52,5 (f2)5 (f2)
Kippe + infilata
Kippe + sneakKippe + sneak V-SitKippe + sneak Manna
1,83 (f2)4 (f2)
Backflip
exit backflip after swing forwardbackflip standing on parallel backflip seatedbackflip standing on the barbackflip with ½ twistbackflip parallelsbackflip full twist
1,2 (f1)1,5 (f1)1,5 (f1)2,5 (f2)3,2 (f2)3,5 (f2)4 (f2)
PLANCHE
In case of repetition of push and / or pull without appreciable blocks (B.A. or S.A.), a malus of -10% will be applied.
The variations with respect to the standard will be worth a further increase through Bonus Spicco 1, 2, 3.
Loss of line, failure to reach the plan etc, will be cumulative errors up to the cancellation of the push.
In case of failure to keep the 2 "but a transition to a propaedeutic takes place without losing the line, eg full planche to std planche you will receive the evaluation equal to the sum of half of the skills
In the Maltese on the ground, the forearms must be lifted from the ground or a malus of -25% will be applied.
In case of repetition of push and / or pull without appreciable blocks (B.A. or S.A.), a malus of -10% will be applied.
In the case of repetition of push and / or pull in a bounced manner (B.A. or S.A.) or with a start without initial block, a malus of -50% will be applied.
To be valid a repetition must start from an appreciable block and according to the standard canons of the prefixed skill.
Bonus Significance 2 first push and then hold isometry.
FRONT LEVER
The variations with respect to the standard will be worth a further increase through Bonus Spicco 1, 2, 3.
Loss of line, failure to reach the plan etc, will be cumulative errors up to the cancellation of the pull.
In case of failure to keep the 2 "but a transition to a propaedeutic takes place without losing the line, eg full planche to std planche you will receive the evaluation equal to the sum of half of the skills
In case of repetition of push and / or pull without appreciable blocks (B.A. or S.A.), a malus of -10% will be applied.
In the case of repetition of push and / or pull in a bounced manner (B.A. or S.A.) or with a start without initial block, a malus of -50% will be applied.
To be valid a repetition must start from an appreciable block and according to the standard canons of the prefixed skill.
Bonus Significance 2 first you perform the isometric seal and then the pulls.
The pull-ups and pulls in FL tuck at the bar will not be subject to scoring
The pull ups in all the fl variations must necessarily start from the extended arm and touch the abdomen or rings to reach the full height, otherwise they will be penalized
BACK LEVER
The variations with respect to the standard will be worth a further increase through Bonus Spicco 1, 2, 3.
Loss of line, failure to reach the plan etc, will be cumulative errors up to the cancellation of the pull.
In case of repetition of push and / or pull without appreciable blocks (B.A. or S.A.), a malus of -10% will be applied.
In the case of repetition of push and / or pull in a bounced manner (B.A. or S.A.) or with a start without initial block, a malus of -50% will be applied.
To be valid a repetition must start from an appreciable block and according to the standard canons of the prefixed skill.
Bonus Significance 2 first you perform the isometric seal and then the pulls.
The grip for dynamics is meant with supine grip
MUSCLE UP
The variations with respect to the standard will be worth a further increase through Bonus Spicco 1, 2, 3.
The muscle ups without false grips will be given the prominent bonus 2.
Loss of line, failure to reach the plan etc, will be cumulative errors up to the cancellation of the pull / push.
In case of repetition of push and / or pull without appreciable blocks (B.A. or S.A.), a malus of -10% will be applied.
In the case of repetition of push and / or pull in a bounced manner (B.A. or S.A.) or with a start without initial block, a malus of -50% will be applied.
To be valid a repetition must start from an appreciable block and according to the standard canons of the prefixed skill.
Bonus Significance 2 first you perform the isometric seal and then the pulls.
DIP
The variations with respect to the standard will be worth a further increase through Bonus Spicco 1, 2, 3.
Loss of line, failure to reach the plan etc, will be cumulative errors up to the cancellation of the push.
In case of repetition of push and / or pull without appreciable blocks (B.A. or S.A.), a malus of -10% will be applied.
In the case of repetition of push and / or pull in a bounced manner (B.A. or S.A.) or with a start without initial block, a malus of -50% will be applied.
To be valid a repetition must start from an appreciable block and according to the standard canons of the prefixed skill.
OAP
Complete closing of the traction arm, with movement without thrusts, with pulling direction towards the shoulder of the traction arm.
The variations of execution compared to the standard will be worth a further increase through Bonus Spicco 1, 2, 3.
Loss of line, failure to reach the plan etc, will be cumulative errors up to the cancellation of the pull.
HUMAN FLAG
Loss of line, failure to reach the plan etc, will be cumulative errors up to the cancellation of the isometry or pull / push.
In case of failure to keep the 2 "but a transition to a propaedeutic takes place without losing the line, eg full planche to std planche you will receive the evaluation equal to the sum of half of both skills
In case of repetition of push and / or pull without appreciable blocks (B.A. or S.A.), a malus of -10% will be applied.
To be valid a repetition must start from an appreciable block and according to the standard canons of the prefixed skill.
L-SIT
The variations with respect to the standard will be worth a further increase through Bonus Spicco 1, 2, 3.
Loss of line, failure to reach the plan etc, will be cumulative errors up to the cancellation of the isometry.
HANDSTAND
Loss of line, failure to reach the plan etc, will be cumulative errors up to the cancellation of the skill.
MU 360 °
The variations with respect to the standard will be worth a further increase through Bonus Spicco 1, 2, 3.
Bonus Significance 1, 2, 3, can be assigned in the presence of speed and height of rotation, geometry of the momentum, timing of absence of grip, tightness of the body, etc.
SHRIMPFLIP
Bonus Significance 1, 2, 3, can be assigned in the presence of speed and height of rotation, geometry of the momentum, timing of absence of grip, tightness of the body, etc.
BACKFLIP
Bonus Significance 1, 2, 3, can be assigned in the presence of speed and height of rotation, geometry of the momentum, timing of absence of grip, tightness of the body, etc.

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